Get mouse coordinates in game5/2/2023 ![]() Here, Left Mouse Button is used to Place Object. Now, Create an empty game object name with “Object Manager” and Apply this Below C# Script on this game object and pass the reference of the target object which we want to instantiate. For this, we need to convert image into 2D sprite and after converting we can use that image as a Game object in the scene. Here, an image can also be used as a target object. You can also create a canvas and a panel and set any image as a background. Give the name of the project what you want and select 2D from the drop-down menu and press create button.Ĭreate a scene with main camera and a Game Object, which is used as a target Object for making multiple clones of it. Now, by using this function we will create a short demo of it. Now you can use this position to place objects at where mouse click is done. This function will convert the screen to transform the position into the World position. ![]() To convert the mouse position into the World position, we will use the function: So, we need to convert it into the World position. This function returns the position that is in pixels. To get the mouse position, we can use the function: Here, using mouse position we will place the object in the world position. You can use mouse position that can easily be converted into world position. If you are making shooting game, to find where the object is hit can use hit.point If you want to instantiate a game object at a position that was clicked on the surface, you have to first find the world point of the tabbed place. Instantiate (Object Target, object’s position, object’s rotation) Or We can instantiate multiple clones of given Game Object or Object Prefab using the function: This is a beginner's blog to make you learn how to pick and place an object at the mouse position in the game. ![]() You have developed many games for your clients, and during the development process, we need to pick and place an object many times. ![]()
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